Logo
Explore Help
Register Sign In
space-wizards/RobustToolbox
1
0
Fork 0
You've already forked RobustToolbox
mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-02-15 03:30:53 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
0fcc4295cf3a09799061c1b38fef89b45c5ecad0
RobustToolbox/SS3D_Client/Modules
History
ostaf 0fcc4295cf You can now pick up crowbars which spawn randomly on the map. All models scaled properly. Some other crap too probably.
2011-05-15 17:16:46 +00:00
..
Items
You can now pick up crowbars which spawn randomly on the map. All models scaled properly. Some other crap too probably.
2011-05-15 17:16:46 +00:00
Map
Why the fuck did i hardcode this? Who knows. Fixed map editing for the new tile sizes.
2011-05-14 19:24:24 +00:00
Mobs
You can now pick up crowbars which spawn randomly on the map. All models scaled properly. Some other crap too probably.
2011-05-15 17:16:46 +00:00
Network
moving main source tree into trunk
2011-05-11 03:58:10 +00:00
UI
Extremely basic chat implemented for main game state
2011-05-15 16:20:03 +00:00
ConfigManager.cs
moving main source tree into trunk
2011-05-11 03:58:10 +00:00
MiyagiRessources.cs
moving main source tree into trunk
2011-05-11 03:58:10 +00:00
OgreEventArgs.cs
moving main source tree into trunk
2011-05-11 03:58:10 +00:00
OgreManager.cs
moving main source tree into trunk
2011-05-11 03:58:10 +00:00
State.cs
moving main source tree into trunk
2011-05-11 03:58:10 +00:00
StateManager.cs
moving main source tree into trunk
2011-05-11 03:58:10 +00:00
Powered by Gitea Version: 1.25.4 Page: 229ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API