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* Saving work * Move shit to engine * lord * merg * awa * bql is kill * forgot the fucking bike rack * bql is kill for real * pjb will kill me * aughfhbdj * yo ho here we go on my way to the MINES * a * adgddf * gdsgvfvxshngfgh * b * hfsjhghj * hbfdjjh * tf you mean i have to document it * follow C# standards * Assorted cleanup and documentation pass, minor bugfix in ValueRefParser. * Start porting old commands, remove that pesky prefix in favor of integrating with the shell. * Fix valueref up a bit, improve autocomplete for it. * e * Toolshed type system adventure. * a log * a * a e i o u * awa * fix tests * Arithmetic commands. * a * parse improvements --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
35 lines
1014 B
C#
35 lines
1014 B
C#
using System.IO;
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using Lidgren.Network;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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#nullable disable
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namespace Robust.Shared.Network.Messages
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{
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public sealed class MsgConCmdAck : NetMessage
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{
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public override MsgGroups MsgGroup => MsgGroups.String;
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public FormattedMessage Text { get; set; }
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public bool Error { get; set; }
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public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
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{
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int length = buffer.ReadVariableInt32();
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using var stream = buffer.ReadAlignedMemory(length);
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Text = serializer.Deserialize<FormattedMessage>(stream);
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}
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public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
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{
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var stream = new MemoryStream();
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serializer.Serialize(stream, Text);
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buffer.WriteVariableInt32((int)stream.Length);
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buffer.Write(stream.AsSpan());
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}
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}
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}
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