mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-14 19:29:36 +01:00
* Saving work * Move shit to engine * lord * merg * awa * bql is kill * forgot the fucking bike rack * bql is kill for real * pjb will kill me * aughfhbdj * yo ho here we go on my way to the MINES * a * adgddf * gdsgvfvxshngfgh * b * hfsjhghj * hbfdjjh * tf you mean i have to document it * follow C# standards * Assorted cleanup and documentation pass, minor bugfix in ValueRefParser. * Start porting old commands, remove that pesky prefix in favor of integrating with the shell. * Fix valueref up a bit, improve autocomplete for it. * e * Toolshed type system adventure. * a log * a * a e i o u * awa * fix tests * Arithmetic commands. * a * parse improvements --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
284 lines
9.2 KiB
C#
284 lines
9.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Numerics;
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using System.Reflection;
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using System.Text;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Players;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Toolshed;
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using Robust.Shared.Toolshed.Errors;
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using Robust.Shared.Utility;
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namespace Robust.Shared.Scripting
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{
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[PublicAPI]
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[SuppressMessage("ReSharper", "IdentifierTypo")]
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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[SuppressMessage("ReSharper", "CA1822")]
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public abstract class ScriptGlobalsShared : IInvocationContext
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{
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private const BindingFlags DefaultHelpFlags =
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BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public;
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[field: Dependency] public IEntityManager ent { get; } = default!;
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[field: Dependency] public IEntitySystemManager esm { get; } = default!;
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[field: Dependency] public IPrototypeManager prot { get; } = default!;
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[field: Dependency] public IMapManager map { get; } = default!;
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[field: Dependency] public IDependencyCollection dependencies { get; } = default!;
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[field: Dependency] public ToolshedManager shed { get; } = default!;
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protected ScriptGlobalsShared(IDependencyCollection dependencies)
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{
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dependencies.InjectDependencies(this);
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}
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public IEnumerable<T> protos<T>() where T : class, IPrototype
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{
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return prot.EnumeratePrototypes<T>();
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}
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public IEnumerable<EntityPrototype> eprotos => prot.EnumeratePrototypes<EntityPrototype>();
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public EntityCoordinates gpos(double x, double y, int gridId)
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{
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return gpos(x, y, new EntityUid(gridId));
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}
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public EntityCoordinates gpos(double x, double y, EntityUid gridId)
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{
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return new EntityCoordinates(gridId, new Vector2((float) x, (float) y));
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}
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public EntityUid eid(int i)
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{
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return new(i);
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}
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public MapGridComponent getgrid(int i)
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{
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return map.GetGrid(new EntityUid(i));
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}
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public MapGridComponent getgrid(EntityUid mapId)
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{
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return map.GetGrid(mapId);
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}
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public T res<T>()
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{
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return dependencies.Resolve<T>();
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}
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public T ressys<T>() where T : EntitySystem
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{
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return esm.GetEntitySystem<T>();
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}
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public object? prop(object target, string name)
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{
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return target.GetType().GetProperty(name, BindingFlags.Instance | BindingFlags.NonPublic)
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!.GetValue(target);
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}
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public void setprop(object target, string name, object? value)
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{
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target.GetType().GetProperty(name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
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!.SetValue(target, value);
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}
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public object? fld(object target, string name)
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{
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return target.GetType().GetField(name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
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!.GetValue(target);
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}
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public void setfld(object target, string name, object? value)
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{
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target.GetType().GetField(name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
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!.SetValue(target, value);
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}
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public object? call(object target, string name, params object[] args)
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{
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var t = target.GetType();
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// TODO: overloads
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var m = t.GetMethod(name, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
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return m!.Invoke(target, args);
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}
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public void help()
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{
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help(GetType(), DefaultHelpFlags, false, false);
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}
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public void help(object obj, BindingFlags flags = DefaultHelpFlags, bool specialNameMethods = true, bool modifiers = true)
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{
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help(obj.GetType(), flags, specialNameMethods, modifiers);
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}
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public void help(Type type, BindingFlags flags = DefaultHelpFlags, bool specialNameMethods = true, bool modifiers = true)
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{
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var builder = new StringBuilder();
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foreach (var member in type.GetMembers(flags))
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{
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switch (member.MemberType)
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{
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case MemberTypes.Method:
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var method = (MethodInfo) member;
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if (!specialNameMethods && method.IsSpecialName)
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continue; // Let's not print constructors, property methods, etc.
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builder.Append(method.PrintMethodSignature(modifiers));
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builder.AppendLine(";");
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break;
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case MemberTypes.Property:
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builder.AppendLine(((PropertyInfo)member).PrintPropertySignature(modifiers, true));
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break;
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case MemberTypes.Field:
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builder.Append(((FieldInfo) member).PrintFieldSignature(modifiers));
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builder.AppendLine(";");
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break;
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default:
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continue;
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}
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builder.AppendLine();
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}
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// This is slow, so do it all at once.
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WriteSyntax(builder.ToString());
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}
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protected abstract void WriteSyntax(object toString);
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public abstract void write(object toString);
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public abstract void show(object obj);
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public object? tsh(string toolshedCommand)
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{
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shed.InvokeCommand(this, toolshedCommand, null, out var res);
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return res;
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}
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public T tsh<T>(string toolshedCommand)
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{
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shed.InvokeCommand(this, toolshedCommand, null, out var res);
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return (T)res!;
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}
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public TOut tsh<TIn, TOut>(TIn value, string toolshedCommand)
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{
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shed.InvokeCommand(this, toolshedCommand, value, out var res);
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return (TOut)res!;
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}
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#region EntityManager proxy methods
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public T Comp<T>(EntityUid uid) where T : Component
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=> ent.GetComponent<T>(uid);
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public bool TryComp<T>(EntityUid uid, out T? comp) where T : Component
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=> ent.TryGetComponent(uid, out comp);
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public bool HasComp<T>(EntityUid uid)
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=> ent.HasComponent<T>(uid);
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public EntityUid Spawn(string? prototype, EntityCoordinates position)
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=> ent.SpawnEntity(prototype, position);
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public void Del(EntityUid uid)
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=> ent.DeleteEntity(uid);
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public void Dirty(EntityUid uid)
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=> ent.DirtyEntity(uid);
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public void Dirty(Component comp)
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=> ent.Dirty(comp);
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public string Name(EntityUid uid)
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=> ent.GetComponent<MetaDataComponent>(uid).EntityName;
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public string Desc(EntityUid uid)
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=> ent.GetComponent<MetaDataComponent>(uid).EntityDescription;
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public EntityPrototype? Prototype(EntityUid uid)
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=> ent.GetComponent<MetaDataComponent>(uid).EntityPrototype;
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public EntityStringRepresentation ToPrettyString(EntityUid uid)
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=> ent.ToPrettyString(uid);
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public IEnumerable<IComponent> AllComps(EntityUid uid)
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=> ent.GetComponents(uid);
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public TransformComponent Transform(EntityUid uid)
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=> ent.GetComponent<TransformComponent>(uid);
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public MetaDataComponent MetaData(EntityUid uid)
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=> ent.GetComponent<MetaDataComponent>(uid);
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public EntityCoordinates Pos(EntityUid uid) => Transform(uid).Coordinates;
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public IEnumerable<TComp1> Query<TComp1>(bool includePaused = false)
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where TComp1 : IComponent
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{
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return ent.EntityQuery<TComp1>(includePaused);
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}
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public IEnumerable<(TComp1, TComp2)> Query<TComp1, TComp2>(bool includePaused = false)
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where TComp1 : IComponent
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where TComp2 : IComponent
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{
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return ent.EntityQuery<TComp1, TComp2>(includePaused);
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}
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public IEnumerable<(TComp1, TComp2, TComp3)> Query<TComp1, TComp2, TComp3>(bool includePaused = false)
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where TComp1 : IComponent
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where TComp2 : IComponent
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where TComp3 : IComponent
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{
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return ent.EntityQuery<TComp1, TComp2, TComp3>(includePaused);
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}
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#endregion
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public bool CheckInvokable(CommandSpec command, out IConError? error)
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{
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error = null;
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return true; // Do as I say!
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}
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public ICommonSession? Session => null;
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public void WriteLine(string line)
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{
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write(line);
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}
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public void ReportError(IConError err)
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{
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write(err);
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}
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public IEnumerable<IConError> GetErrors()
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{
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return Array.Empty<IConError>();
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}
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public void ClearErrors()
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{
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}
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public Dictionary<string, object?> Variables { get; } = new();
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}
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}
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