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12 lines
310 B
C#
12 lines
310 B
C#
using SS14.Shared.GameStates;
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using System.Collections.Generic;
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namespace SS14.Client.Interfaces.GameStates
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{
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public interface IGameStateManager : IDictionary<uint, GameState>
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{
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uint OldestStateAcked { get; }
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void Cull();
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void Ack(long uniqueIdentifier, uint state);
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}
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} |