Files
RobustToolbox/SS14.Client.GameObjects/Status Effects/ToxinInhalation.cs
2015-01-23 01:15:33 -05:00

28 lines
633 B
C#

using SS14.Shared.GameObjects;
using System;
namespace SS14.Client.GameObjects
{
public class ToxinInhalation : StatusEffect
{
public ToxinInhalation(uint _uid, Entity _affected)
: base(_uid, _affected)
{
name = "Toxin Inhalation";
description = "You have inhaled toxins." + Environment.NewLine + "Causes additional damage over time.";
icon = "status_toxinh";
}
public override void OnAdd()
{
}
public override void OnRemove()
{
}
public override void OnUpdate()
{
}
}
}