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28 lines
633 B
C#
28 lines
633 B
C#
using SS14.Shared.GameObjects;
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using System;
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namespace SS14.Client.GameObjects
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{
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public class ToxinInhalation : StatusEffect
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{
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public ToxinInhalation(uint _uid, Entity _affected)
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: base(_uid, _affected)
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{
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name = "Toxin Inhalation";
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description = "You have inhaled toxins." + Environment.NewLine + "Causes additional damage over time.";
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icon = "status_toxinh";
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}
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public override void OnAdd()
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{
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}
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public override void OnRemove()
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{
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}
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public override void OnUpdate()
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{
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}
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}
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} |