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* Added struct skeleton for EntityCoordinates. * Polish EntityCoordinates, add tests, add EntityCoordinates to Transforms * Doc cleanup * Remove useless code * Return offset 0 when you don't have a parent * Test for making sure EntityCoordinates for entities without parents have offset 0 * Use parent transform's GridId for GetGridId. * Adds various methods, checks and tests * Replace GridCoordinates with EntityCoordinates * EyeManager.WorldToScreen fix * Address reviews * Fix za buildo * Fix one transform test * Fix the remaining tests * Remove duplicate * Remove another merge duplicate * Fix property * Rename most usages of GridCoordinates to EntityCoordinates. * Add WithEntityId method to EntityCoordinates. * Fix EntityCoordinates usage in GetEntitiesInRange * Remove cursed IMapGrid method, change naming. * Makes GridTileLookupSystem use EntityCoordinates Co-authored-by: Acruid <shatter66@gmail.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>