Files
RobustToolbox/Robust.Shared/GameObjects/Components/Transform
0701b040ee EntityCoordinates (#1277)
* Added struct skeleton for EntityCoordinates.

* Polish EntityCoordinates, add tests, add EntityCoordinates to Transforms

* Doc cleanup

* Remove useless code

* Return offset 0 when you don't have a parent

* Test for making sure EntityCoordinates for entities without parents have offset 0

* Use parent transform's GridId for GetGridId.

* Adds various methods, checks and tests

* Adds new constructor to EntityCoordinates and add WithPosition method

Co-authored-by: Acruid <shatter66@gmail.com>
2020-09-04 23:08:18 +02:00
..