Files
RobustToolbox/Robust.UnitTesting/Shared/GameObjects/EntitySystemManager_Tests.cs
Pieter-Jan Briers 069ebbc8d0 Make disabled prediction work again.
Simulation input and Update() does not happen when prediction is disabled. Both of these can be re-opted in on a per-handler/system basis with a bool flag. Stuff like physics opts out of this now.
2021-12-30 03:03:39 +01:00

99 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.IoC.Exceptions;
namespace Robust.UnitTesting.Shared.GameObjects
{
[TestFixture, TestOf(typeof(EntitySystemManager))]
public class EntitySystemManager_Tests: RobustUnitTest
{
public abstract class ESystemBase : IEntitySystem
{
public virtual IEnumerable<Type> UpdatesAfter => Enumerable.Empty<Type>();
public virtual IEnumerable<Type> UpdatesBefore => Enumerable.Empty<Type>();
public bool UpdatesOutsidePrediction => true;
public void Initialize() { }
public void Shutdown() { }
public void Update(float frameTime) { }
public void FrameUpdate(float frameTime) { }
}
public class ESystemA : ESystemBase { }
public class ESystemC : ESystemA { }
public abstract class ESystemBase2 : ESystemBase { }
public class ESystemB : ESystemBase2 { }
public class ESystemDepA : ESystemBase
{
[Dependency] public readonly ESystemDepB ESystemDepB = default!;
}
public class ESystemDepB : ESystemBase
{
[Dependency] public readonly ESystemDepA ESystemDepA = default!;
}
/*
ESystemBase (Abstract)
- ESystemA
- ESystemC
- EsystemBase2 (Abstract)
- ESystemB
*/
[OneTimeSetUp]
public void Setup()
{
IoCManager.Resolve<IEntitySystemManager>().Initialize();
}
[Test]
public void GetsByTypeOrSupertype()
{
var esm = IoCManager.Resolve<IEntitySystemManager>();
// getting type by the exact type should work fine
Assert.That(esm.GetEntitySystem<ESystemB>(), Is.TypeOf<ESystemB>());
// getting type by an abstract supertype should work fine
// because there are no other subtypes of that supertype it would conflict with
// it should return the only concrete subtype
Assert.That(esm.GetEntitySystem<ESystemBase2>(), Is.TypeOf<ESystemB>());
// getting ESystemA type by its exact type should work fine,
// even though EsystemC is a subtype - it should return an instance of ESystemA
var esysA = esm.GetEntitySystem<ESystemA>();
Assert.That(esysA, Is.TypeOf<ESystemA>());
Assert.That(esysA, Is.Not.TypeOf<ESystemC>());
var esysC = esm.GetEntitySystem<ESystemC>();
Assert.That(esysC, Is.TypeOf<ESystemC>());
// this should not work - it's abstract and there are multiple
// concrete subtypes
Assert.Throws<UnregisteredTypeException>(() =>
{
esm.GetEntitySystem<ESystemBase>();
});
}
[Test]
public void DependencyTest()
{
var esm = IoCManager.Resolve<IEntitySystemManager>();
var sysA = esm.GetEntitySystem<ESystemDepA>();
var sysB = esm.GetEntitySystem<ESystemDepB>();
Assert.That(sysA.ESystemDepB, Is.EqualTo(sysB));
Assert.That(sysB.ESystemDepA, Is.EqualTo(sysA));
}
}
}