Files
RobustToolbox/Robust.Client/GameObjects/IClientEntityManager.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

13 lines
396 B
C#

using System.Collections.Generic;
using Robust.Shared.GameObjects;
namespace Robust.Client.GameObjects
{
public interface IClientEntityManager : IEntityManager
{
/// <returns>The list of new entities created.</returns>
List<EntityUid> ApplyEntityStates(EntityState[]? curEntStates, IEnumerable<EntityUid>? deletions,
EntityState[]? nextEntStates);
}
}