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14 lines
281 B
C#
14 lines
281 B
C#
using Robust.Shared.GameObjects;
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namespace Robust.Shared.ComponentTrees;
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[ByRefEvent]
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internal readonly struct TreeRecursiveMoveEvent
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{
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public readonly TransformComponent Xform;
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public TreeRecursiveMoveEvent(TransformComponent xform)
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{
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Xform = xform;
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}
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}
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