mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-01 17:47:24 +02:00
* Physics caching go brrt * Minor optimisation Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
18 lines
422 B
C#
18 lines
422 B
C#
using JetBrains.Annotations;
|
|
using Robust.Shared.GameObjects.Systems;
|
|
using System.Linq;
|
|
using Robust.Shared.GameObjects.Components;
|
|
|
|
namespace Robust.Server.GameObjects.EntitySystems
|
|
{
|
|
[UsedImplicitly]
|
|
public class PhysicsSystem : SharedPhysicsSystem
|
|
{
|
|
/// <inheritdoc />
|
|
public override void Update(float frameTime)
|
|
{
|
|
SimulateWorld(frameTime, false);
|
|
}
|
|
}
|
|
}
|