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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
31 lines
518 B
C#
31 lines
518 B
C#
using System;
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using System.Numerics;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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namespace Robust.Shared.GameObjects;
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[Serializable, NetSerializable]
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public sealed class PointLightComponentState : ComponentState
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{
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public Color Color;
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public float Energy;
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public float Softness;
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public float Falloff;
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public float CurveFactor;
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public bool CastShadows;
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public bool Enabled;
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public float Radius;
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public Vector2 Offset;
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public bool ContainerOccluded;
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}
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