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80 lines
2.4 KiB
C#
80 lines
2.4 KiB
C#
/*
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* Farseer Physics Engine:
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* Copyright (c) 2012 Ian Qvist
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*
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* Original source Box2D:
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* Copyright (c) 2006-2011 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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using System.Numerics;
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using Robust.Shared.Maths;
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namespace Robust.Shared.Physics
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{
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public static class Vertices
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{
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public static Vector2[] ForceCounterClockwise(Span<Vector2> vertices)
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{
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if (vertices.Length < 3) return vertices.ToArray();
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if (!IsCounterClockwise(vertices))
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{
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vertices.Reverse();
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}
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return vertices.ToArray();
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}
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public static bool IsCounterClockwise(Span<Vector2> vertices)
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{
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if (vertices.Length < 3) return false;
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return GetSignedArea(vertices) > 0.0f;
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}
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/// <summary>
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/// Gets the signed area.
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/// If the area is less than 0, it indicates that the polygon is clockwise winded.
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/// </summary>
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/// <returns>The signed area</returns>
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public static float GetSignedArea(Span<Vector2> vertices)
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{
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var count = vertices.Length;
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//The simplest polygon which can exist in the Euclidean plane has 3 sides.
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if (count < 3)
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return 0;
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int i;
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float area = 0;
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for (i = 0; i < count; i++)
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{
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int j = (i + 1) % count;
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Vector2 vi = vertices[i];
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Vector2 vj = vertices[j];
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area += vi.X * vj.Y;
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area -= vi.Y * vj.X;
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}
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area /= 2.0f;
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return area;
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}
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}
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}
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