Files
RobustToolbox/Robust.Server/Reflection/ServerReflectionManager.cs
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

23 lines
668 B
C#

using Robust.Shared.Reflection;
using System.Collections.Generic;
namespace Robust.Server.Reflection
{
/// <summary>
/// Implementation of <see cref="ReflectionManager"/>
/// that defines <code>Robust.Server</code> and <code>Robust.Shared</code>
/// as valid prefixes for <see cref="ReflectionManager.GetType(string)"/>
/// </summary>
public sealed class ServerReflectionManager : ReflectionManager
{
protected override IEnumerable<string> TypePrefixes => new[]
{
"",
"Robust.Server.",
"Robust.Shared.",
"Content.Shared.",
"Content.Server."
};
}
}