Files
RobustToolbox/Robust.Client/Configuration/ClientNetConfigurationManager.cs
83c2a1be11 [Dependency] source generator part 2 (#6550)
* [Dependency] source generator

No more reflection, no more codegen at runtime

Also various changes to Roslyn helpers to make this easier to write.

Requires all types with dependencies to be partial and not have readonly dependency fields. An analyzer enforces this at warning level, the previous injection strategies have remained in the code *for now* as a fallback.

No fallback is available for [field: Dependency] properties, due to a Roslyn bug.

Code Fixes exist. We love Roslyn

* Apply dependencies generator changes to all code

* Release notes

* Preprocessor got hands

* Handle nullable dependencies

These are bad but gotta deal with it.

* Apply suggestions from code review

Co-authored-by: Moony <moony@hellomouse.net>

* Fine, let's not use collection expressions

---------

Co-authored-by: Moony <moony@hellomouse.net>
2026-05-08 12:38:33 +02:00

140 lines
4.2 KiB
C#

using Robust.Shared.Configuration;
using Robust.Shared.IoC;
using Robust.Shared.Timing;
using System.Collections.Generic;
using System;
using Robust.Shared.Network.Messages;
using Robust.Shared.Network;
using Robust.Shared.Replays;
using Robust.Shared.Utility;
namespace Robust.Client.Configuration;
internal sealed partial class ClientNetConfigurationManager : NetConfigurationManager, IClientNetConfigurationManager
{
[Dependency] private IBaseClient _client = default!;
[Dependency] private IGameTiming _timing = default!;
[Dependency] private IReplayRecordingManager _replay = default!;
private bool _receivedInitialNwVars = false;
public event EventHandler? ReceivedInitialNwVars;
public void SyncWithServer()
{
DebugTools.Assert(NetManager.IsConnected);
Sawmill.Info("Sending client info...");
var msg = new MsgConVars();
msg.Tick = default;
msg.NetworkedVars = GetReplicatedVars();
NetManager.ClientSendMessage(msg);
}
public void ClearReceivedInitialNwVars()
{
_receivedInitialNwVars = false;
}
public override void Shutdown()
{
base.Shutdown();
ReceivedInitialNwVars = null;
_receivedInitialNwVars = false;
}
/// <inheritdoc />
public override void SetCVar(string name, object value, bool force = false)
{
CVar flags;
using (Lock.ReadGuard())
{
if (!_configVars.TryGetValue(name, out var cVar) || !cVar.Registered)
throw new InvalidConfigurationException($"Trying to set unregistered variable '{name}'");
flags = cVar.Flags;
if (!force && NetManager.IsConnected && (cVar.Flags & CVar.NOT_CONNECTED) != 0)
{
Sawmill.Warning($"'{name}' can only be changed when not connected to a server.");
return;
}
if (!force && ((cVar.Flags & CVar.SERVER) != 0) && _client.RunLevel != ClientRunLevel.SinglePlayerGame)
{
Sawmill.Warning($"Only the server can change '{name}'.");
return;
}
}
// Actually set the CVar
base.SetCVar(name, value, force);
if ((flags & CVar.REPLICATED) == 0 || !NetManager.IsConnected)
return;
var msg = new MsgConVars();
msg.Tick = Timing.CurTick;
msg.NetworkedVars = new List<(string name, object value)>
{
(name, value)
};
NetManager.ClientSendMessage(msg);
}
protected override void HandleNetVarMessage(MsgConVars message)
{
if (!_receivedInitialNwVars)
ApplyClientNetVarChange(message.NetworkedVars, message.Tick);
else
base.HandleNetVarMessage(message);
_replay.RecordClientMessage(new ReplayMessage.CvarChangeMsg()
{
ReplicatedCvars = message.NetworkedVars,
TimeBase = _timing.TimeBase
});
}
protected override void ApplyNetVarChange(
INetChannel msgChannel,
List<(string name, object value)> networkedVars,
GameTick tick)
{
ApplyClientNetVarChange(networkedVars, tick);
}
private void ApplyClientNetVarChange(List<(string name, object value)> networkedVars, GameTick tick)
{
// Server sent us a CVar update.
Sawmill.Debug($"Handling replicated cvars...");
foreach (var (name, value) in networkedVars)
{
if (!_configVars.TryGetValue(name, out var cVar))
{
Sawmill.Warning($"Server sent an unknown replicated CVar '{name}.'");
continue;
}
if ((cVar.Flags & CVar.CLIENT) != 0)
continue; // ignore the server specified value.
// Actually set the CVar
SetCVarInternal(name, value, tick);
Sawmill.Debug($"name={name}, val={value}");
}
if (!_receivedInitialNwVars)
{
_receivedInitialNwVars = true;
ReceivedInitialNwVars?.Invoke(this, EventArgs.Empty);
}
}
/// <inheritdoc />
public override T GetClientCVar<T>(INetChannel channel, string name) => GetCVar<T>(name);
}