Files
RobustToolbox/Robust.Shared/GameObjects/Components/Light/PointLightComponentState.cs

31 lines
518 B
C#

using System;
using System.Numerics;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Robust.Shared.GameObjects;
[Serializable, NetSerializable]
public sealed class PointLightComponentState : ComponentState
{
public Color Color;
public float Energy;
public float Softness;
public float Falloff;
public float CurveFactor;
public bool CastShadows;
public bool Enabled;
public float Radius;
public Vector2 Offset;
public bool ContainerOccluded;
}