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Basically I kept dumping debugging code for this into Clyde startup to test multi-monitor stuff with GLFW so I guess I'm making it official now.
13 lines
264 B
C#
13 lines
264 B
C#
namespace Robust.Client.Graphics
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{
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public struct VideoMode
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{
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public ushort Width;
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public ushort Height;
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public ushort RefreshRate;
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public byte RedBits;
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public byte BlueBits;
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public byte GreenBits;
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}
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}
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