mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-01 17:47:24 +02:00
68 lines
2.2 KiB
C#
68 lines
2.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Robust.Shared.Containers
|
|
{
|
|
/// <summary>
|
|
/// Default implementation for containers,
|
|
/// cannot be inherited. If additional logic is needed,
|
|
/// this logic should go on the systems that are holding this container.
|
|
/// For example, inventory containers should be modified only through an inventory component.
|
|
/// </summary>
|
|
[UsedImplicitly]
|
|
public sealed partial class Container : BaseContainer
|
|
{
|
|
/// <summary>
|
|
/// The generic container class uses a list of entities
|
|
/// </summary>
|
|
[DataField("ents")]
|
|
[NonSerialized]
|
|
private List<EntityUid> _containerList = new();
|
|
|
|
public override int Count => _containerList.Count;
|
|
|
|
/// <inheritdoc />
|
|
public override IReadOnlyList<EntityUid> ContainedEntities => _containerList;
|
|
|
|
/// <inheritdoc />
|
|
protected internal override void InternalInsert(EntityUid toInsert, IEntityManager entMan)
|
|
{
|
|
DebugTools.Assert(!_containerList.Contains(toInsert));
|
|
_containerList.Add(toInsert);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
protected internal override void InternalRemove(EntityUid toRemove, IEntityManager entMan)
|
|
{
|
|
_containerList.Remove(toRemove);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override bool Contains(EntityUid contained)
|
|
{
|
|
if (!_containerList.Contains(contained))
|
|
return false;
|
|
|
|
System?.AssertInContainer(contained, this);
|
|
return true;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
protected internal override void InternalShutdown(IEntityManager entMan, SharedContainerSystem system, bool isClient)
|
|
{
|
|
foreach (var entity in _containerList.ToArray())
|
|
{
|
|
if (!isClient)
|
|
entMan.DeleteEntity(entity);
|
|
else if (entMan.EntityExists(entity))
|
|
system.Remove(entity, this, reparent: false, force: true);
|
|
}
|
|
}
|
|
}
|
|
}
|