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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
16 lines
334 B
C#
16 lines
334 B
C#
using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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namespace Robust.Shared.Physics
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{
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internal sealed class IslandSolveMessage : EntityEventArgs
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{
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public List<IPhysBody> Bodies { get; }
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public IslandSolveMessage(List<IPhysBody> bodies)
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{
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Bodies = bodies;
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}
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}
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}
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