Files
RobustToolbox/Robust.Shared/Physics/IslandSolveMessage.cs

16 lines
334 B
C#

using System.Collections.Generic;
using Robust.Shared.GameObjects;
namespace Robust.Shared.Physics
{
internal sealed class IslandSolveMessage : EntityEventArgs
{
public List<IPhysBody> Bodies { get; }
public IslandSolveMessage(List<IPhysBody> bodies)
{
Bodies = bodies;
}
}
}