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AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

23 lines
520 B
C#

using Robust.Shared.Serialization;
using System;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.Network;
#nullable disable
namespace Robust.Shared.GameStates
{
[Serializable, NetSerializable]
public sealed class PlayerState
{
public NetUserId UserId { get; set; }
public string Name { get; set; }
public SessionStatus Status { get; set; }
public short Ping { get; set; }
public EntityUid? ControlledEntity { get; set; }
}
}