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RobustToolbox/Robust.Shared/Physics/Events
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metalgearsloth a634d6bd04 Add WorldNormal to StartCollideEvent (#5954)
We already have the value just a matter of adding it to the event.
2025-05-21 20:41:57 +10:00
..
CollisionChangeEvent.cs
Warning fixes (#4160)
2023-07-01 22:02:12 +10:00
CollisionLayerChangeEvent.cs
Add generic EntityUid, remove some usages of .Owner (#4498)
2023-10-19 12:23:48 -07:00
EndCollideEvent.cs
Remove FixtureId from fixtures (#4270)
2023-08-23 18:50:48 +10:00
MassChangedEvent.cs
Adds event for mass and angular inertia changes. (#5286)
2024-07-06 17:34:50 +10:00
PhysicsBodyTypeChangedEvent.cs
Raise collision events by-ref (#3201)
2022-09-14 17:23:35 +10:00
PreventCollideEvent.cs
Add EntityUid fields to some physics events (#4103)
2023-06-02 22:16:37 +10:00
StartCollideEvent.cs
Add WorldNormal to StartCollideEvent (#5954)
2025-05-21 20:41:57 +10:00
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