Files
RobustToolbox/Robust.Shared/GameStates/NetworkedComponentAttribute.cs
2022-02-05 19:31:58 +01:00

11 lines
296 B
C#

using System;
namespace Robust.Shared.GameStates
{
/// <summary>
/// This attribute marks a component as networked, so that it is replicated to clients.
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public sealed class NetworkedComponentAttribute : Attribute { }
}