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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
11 lines
296 B
C#
11 lines
296 B
C#
using System;
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namespace Robust.Shared.GameStates
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{
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/// <summary>
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/// This attribute marks a component as networked, so that it is replicated to clients.
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class NetworkedComponentAttribute : Attribute { }
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}
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