mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-14 19:29:36 +01:00
205 lines
6.8 KiB
C#
205 lines
6.8 KiB
C#
using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Robust.Shared.Utility;
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namespace Robust.Shared.Maths
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{
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/// <summary>
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/// Axis Aligned rectangular box in screen coordinates.
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/// Uses a left-handed coordinate system. This means that X+ is to the right and Y+ down.
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/// </summary>
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[Serializable]
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[StructLayout(LayoutKind.Explicit)]
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public struct UIBox2 : IEquatable<UIBox2>, ISpanFormattable
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{
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/// <summary>
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/// The X coordinate of the left edge of the box.
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/// </summary>
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[FieldOffset(sizeof(float) * 0)] public float Left;
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/// <summary>
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/// The Y coordinate of the top edge of the box.
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/// </summary>
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[FieldOffset(sizeof(float) * 1)] public float Top;
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/// <summary>
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/// The X coordinate of the right edge of the box.
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/// </summary>
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[FieldOffset(sizeof(float) * 2)] public float Right;
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/// <summary>
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/// The Y coordinate of the bottom of the box.
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/// </summary>
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[FieldOffset(sizeof(float) * 3)] public float Bottom;
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[FieldOffset(sizeof(float) * 0)] public Vector2 TopLeft;
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[FieldOffset(sizeof(float) * 2)] public Vector2 BottomRight;
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public readonly Vector2 TopRight => new(Right, Top);
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public readonly Vector2 BottomLeft => new(Left, Bottom);
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public readonly float Width => MathF.Abs(Right - Left);
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public readonly float Height => MathF.Abs(Top - Bottom);
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public readonly Vector2 Size => new(Width, Height);
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public readonly Vector2 Center => TopLeft + Size / 2;
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public UIBox2(Vector2 leftTop, Vector2 rightBottom)
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{
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Unsafe.SkipInit(out this);
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TopLeft = leftTop;
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BottomRight = rightBottom;
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}
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public UIBox2(float left, float top, float right, float bottom)
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{
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Unsafe.SkipInit(out this);
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Left = left;
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Right = right;
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Top = top;
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Bottom = bottom;
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}
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public static UIBox2 FromDimensions(float left, float top, float width, float height)
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{
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return new(left, top, left + width, top + height);
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}
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public static UIBox2 FromDimensions(Vector2 leftTopPosition, Vector2 size)
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{
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return FromDimensions(leftTopPosition.X, leftTopPosition.Y, size.X, size.Y);
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}
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public readonly bool Intersects(UIBox2 other)
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{
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return other.Bottom >= this.Top && other.Top <= this.Bottom && other.Right >= this.Left &&
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other.Left <= this.Right;
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}
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public readonly bool IsEmpty()
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{
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return MathHelper.CloseToPercent(Width, 0.0f) && MathHelper.CloseToPercent(Height, 0.0f);
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}
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public readonly bool Encloses(UIBox2 inner)
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{
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return this.Left < inner.Left && this.Bottom > inner.Bottom && this.Right > inner.Right &&
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this.Top < inner.Top;
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}
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public readonly bool Contains(float x, float y)
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{
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return Contains(new Vector2(x, y));
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}
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public readonly bool Contains(Vector2 point, bool closedRegion = true)
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{
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var xOk = closedRegion
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? point.X >= Left ^ point.X > Right
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: point.X > Left ^ point.X >= Right;
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var yOk = closedRegion
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? point.Y >= Top ^ point.Y > Bottom
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: point.Y > Top ^ point.Y >= Bottom;
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return xOk && yOk;
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}
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/// <summary>
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/// Uniformly scales the box by a given scalar.
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/// This scaling is done such that the center of the resulting box is the same as this box.
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/// i.e. it scales around the center of the box, just changing width/height.
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/// </summary>
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/// <param name="scalar">Value to scale the box by.</param>
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/// <returns>Scaled box.</returns>
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public readonly UIBox2 Scale(float scalar)
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{
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if (scalar < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(scalar), scalar, "Scalar cannot be negative.");
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}
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var center = Center;
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var halfSize = Size / 2 * scalar;
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return new UIBox2(
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center - halfSize,
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center + halfSize);
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}
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/// <summary>Returns a UIBox2 translated by the given amount.</summary>
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public readonly UIBox2 Translated(Vector2 point)
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{
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return new(Left + point.X, Top + point.Y, Right + point.X, Bottom + point.Y);
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}
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public readonly bool Equals(UIBox2 other)
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{
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return Left.Equals(other.Left) && Right.Equals(other.Right) && Top.Equals(other.Top) &&
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Bottom.Equals(other.Bottom);
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}
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public override readonly bool Equals(object? obj)
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{
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if (obj is null) return false;
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return obj is UIBox2 box2 && Equals(box2);
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}
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public override readonly int GetHashCode()
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{
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unchecked
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{
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var hashCode = Left.GetHashCode();
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hashCode = (hashCode * 397) ^ Right.GetHashCode();
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hashCode = (hashCode * 397) ^ Top.GetHashCode();
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hashCode = (hashCode * 397) ^ Bottom.GetHashCode();
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return hashCode;
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}
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}
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/// <summary>
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/// Compares two objects for equality by value.
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/// </summary>
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public static bool operator ==(UIBox2 a, UIBox2 b)
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{
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return MathHelper.CloseToPercent(a.Bottom, b.Bottom) &&
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MathHelper.CloseToPercent(a.Right, b.Right) &&
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MathHelper.CloseToPercent(a.Top, b.Top) &&
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MathHelper.CloseToPercent(a.Left, b.Left);
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}
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public static bool operator !=(UIBox2 a, UIBox2 b)
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{
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return !(a == b);
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}
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public static UIBox2 operator +(UIBox2 box, (float lo, float to, float ro, float bo) offsets)
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{
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var (lo, to, ro, bo) = offsets;
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return new UIBox2(box.Left + lo, box.Top + to, box.Right + ro, box.Bottom + bo);
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}
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public override readonly string ToString()
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{
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return $"({Left}, {Top}, {Right}, {Bottom})";
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}
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public readonly string ToString(string? format, IFormatProvider? formatProvider)
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{
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return ToString();
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}
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public readonly bool TryFormat(
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Span<char> destination,
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out int charsWritten,
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ReadOnlySpan<char> format,
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IFormatProvider? provider)
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{
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return FormatHelpers.TryFormatInto(
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destination,
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out charsWritten,
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$"({Left}, {Top}, {Right}, {Bottom})");
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}
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}
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}
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