Files
RobustToolbox/Robust.Server/Spawners/TimedDespawnSystem.cs
2023-09-30 14:35:28 +10:00

13 lines
255 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Spawners;
namespace Robust.Server.Spawners;
public sealed class TimedDespawnSystem : SharedTimedDespawnSystem
{
protected override bool CanDelete(EntityUid uid)
{
return true;
}
}