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This is a gigantic kerfuffle because Chromium expects a very specific directory & app bundle layout. Have to change a bunch of resource loading code to account for content development being launched from an app bundle, and also had to make automatic MSBuild tooling & a python script to generate such an app bundle
24 lines
868 B
C#
24 lines
868 B
C#
using System;
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using Robust.Client.Input;
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using Robust.Shared;
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using Robust.Shared.Log;
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using Robust.Shared.Timing;
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namespace Robust.Client
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{
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internal interface IGameControllerInternal : IGameController
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{
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GameControllerOptions Options { get; }
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bool ContentStart { get; set; }
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StartType StartTypeValue { get; }
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void SetCommandLineArgs(CommandLineArgs args);
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void Run(GameController.DisplayMode mode, GameControllerOptions options, Func<ILogHandler>? logHandlerFactory = null);
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void KeyDown(KeyEventArgs keyEvent);
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void KeyUp(KeyEventArgs keyEvent);
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void TextEntered(TextEnteredEventArgs textEnteredEvent);
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void MouseMove(MouseMoveEventArgs mouseMoveEventArgs);
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void MouseWheel(MouseWheelEventArgs mouseWheelEventArgs);
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void OverrideMainLoop(IGameLoop gameLoop);
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}
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}
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