Files
RobustToolbox/Robust.Client/Spawners/TimedDespawnSystem.cs

13 lines
268 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Spawners;
namespace Robust.Client.Spawners;
public sealed class TimedDespawnSystem : SharedTimedDespawnSystem
{
protected override bool CanDelete(EntityUid uid)
{
return IsClientSide(uid);
}
}