Files
RobustToolbox/Robust.Client.IntegrationTests/UserInterface/UserInterfaceManagerTest.cs

469 lines
17 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Numerics;
using NUnit.Framework;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML.Proxy;
using Robust.Shared.Input;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Robust.UnitTesting.Client.UserInterface
{
[TestFixture]
public sealed class UserInterfaceManagerTest : RobustUnitTest
{
public override UnitTestProject Project => UnitTestProject.Client;
private IUserInterfaceManagerInternal _userInterfaceManager = default!;
[OneTimeSetUp]
public void Setup()
{
_userInterfaceManager = IoCManager.Resolve<IUserInterfaceManagerInternal>();
_userInterfaceManager.InitializeTesting();
IoCManager.Resolve<IXamlProxyManager>().Initialize();
}
[Test]
[SuppressMessage("ReSharper", "AccessToModifiedClosure")]
public void TestMouseDown()
{
// We create 4 controls.
// Control 2 is set to stop mouse events,
// Control 3 pass,
// Control 4 ignore.
// We check that 4 and 1 do not receive events, that 3 receives before 2, and that positions are correct.
var control1 = new LayoutContainer
{
MinSize = new Vector2(50, 50)
};
var control2 = new LayoutContainer
{
MinSize = new Vector2(50, 50),
MouseFilter = Control.MouseFilterMode.Stop
};
var control3 = new LayoutContainer
{
MinSize = new Vector2(50, 50),
MouseFilter = Control.MouseFilterMode.Pass
};
var control4 = new LayoutContainer
{
MinSize = new Vector2(50, 50),
MouseFilter = Control.MouseFilterMode.Ignore
};
_userInterfaceManager.RootControl.AddChild(control1);
control1.AddChild(control2);
// Offsets to test relative positioning on the events.
LayoutContainer.SetPosition(control2, new Vector2(5, 5));
control2.AddChild(control3);
LayoutContainer.SetPosition(control3, new Vector2(5, 5));
control3.AddChild(control4);
LayoutContainer.SetPosition(control4, new Vector2(5, 5));
control1.Arrange(new UIBox2(0, 0, 50, 50));
var mouseEvent = new BoundKeyEventArgs(EngineKeyFunctions.Use, BoundKeyState.Down,
new ScreenCoordinates(30, 30, WindowId.Main), true);
var control2Fired = false;
var control3Fired = false;
control1.OnKeyBindDown += _ => Assert.Fail("Control 1 should not get a mouse event.");
void Control2MouseDown(GUIBoundKeyEventArgs ev)
{
Assert.That(control2Fired, NUnit.Framework.Is.False);
Assert.That(control3Fired, NUnit.Framework.Is.True);
Assert.That(ev.RelativePosition, NUnit.Framework.Is.EqualTo(new Vector2(25, 25)));
control2Fired = true;
}
control2.OnKeyBindDown += Control2MouseDown;
control3.OnKeyBindDown += ev =>
{
Assert.That(control2Fired, NUnit.Framework.Is.False);
Assert.That(control3Fired, NUnit.Framework.Is.False);
Assert.That(ev.RelativePosition, NUnit.Framework.Is.EqualTo(new Vector2(20, 20)));
control3Fired = true;
};
control4.OnKeyBindDown += _ => Assert.Fail("Control 4 should not get a mouse event.");
_userInterfaceManager.KeyBindDown(mouseEvent);
_userInterfaceManager.KeyBindUp(mouseEvent);
Assert.Multiple(() =>
{
Assert.That(control2Fired, NUnit.Framework.Is.True);
Assert.That(control3Fired, NUnit.Framework.Is.True);
});
// Step two: instead of relying on stop for control2 to prevent the event reaching control1,
// handle the event in control2.
control2Fired = false;
control3Fired = false;
control2.OnKeyBindDown -= Control2MouseDown;
control2.OnKeyBindDown += ev =>
{
Assert.That(control2Fired, NUnit.Framework.Is.False);
Assert.That(control3Fired, NUnit.Framework.Is.True);
Assert.That(ev.RelativePosition, NUnit.Framework.Is.EqualTo(new Vector2(25, 25)));
control2Fired = true;
ev.Handle();
};
control2.MouseFilter = Control.MouseFilterMode.Pass;
_userInterfaceManager.KeyBindDown(mouseEvent);
_userInterfaceManager.KeyBindUp(mouseEvent);
Assert.Multiple(() =>
{
Assert.That(control2Fired, NUnit.Framework.Is.True);
Assert.That(control3Fired, NUnit.Framework.Is.True);
});
control1.Orphan();
}
[Test]
public void TestGrabKeyboardFocus()
{
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
var control1 = new Control {CanKeyboardFocus = true};
control1.GrabKeyboardFocus();
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.EqualTo(control1));
Assert.That(control1.HasKeyboardFocus(), NUnit.Framework.Is.EqualTo(true));
control1.ReleaseKeyboardFocus();
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
}
[Test]
public void TestGrabKeyboardFocusSteal()
{
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
var control1 = new Control {CanKeyboardFocus = true};
var control2 = new Control {CanKeyboardFocus = true};
control1.GrabKeyboardFocus();
control2.GrabKeyboardFocus();
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.EqualTo(control2));
control2.ReleaseKeyboardFocus();
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
}
[Test]
public void TestGrabKeyboardFocusOtherRelease()
{
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
var control1 = new Control {CanKeyboardFocus = true};
var control2 = new Control {CanKeyboardFocus = true};
control1.GrabKeyboardFocus();
control2.ReleaseKeyboardFocus();
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.EqualTo(control1));
_userInterfaceManager.ReleaseKeyboardFocus();
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
}
[Test]
public void TestGrabKeyboardFocusNull()
{
Assert.That(() => _userInterfaceManager.GrabKeyboardFocus(null!), Throws.ArgumentNullException);
Assert.That(() => _userInterfaceManager.ReleaseKeyboardFocus(null!), Throws.ArgumentNullException);
}
[Test]
public void TestGrabKeyboardFocusBlocked()
{
var control = new Control();
Assert.That(() => _userInterfaceManager.GrabKeyboardFocus(control), Throws.ArgumentException);
}
[Test]
public void TestGrabKeyboardFocusOnClick()
{
var control = new Control
{
CanKeyboardFocus = true,
KeyboardFocusOnClick = true,
MinSize = new Vector2(50, 50),
MouseFilter = Control.MouseFilterMode.Stop
};
_userInterfaceManager.RootControl.AddChild(control);
_userInterfaceManager.RootControl.Arrange(new UIBox2(0, 0, 50, 50));
_userInterfaceManager.HandleCanFocusDown(new ScreenCoordinates(30, 30, WindowId.Main), out _);
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.EqualTo(control));
_userInterfaceManager.ReleaseKeyboardFocus();
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
control.Orphan();
}
/// <summary>
/// Assert that indeed nothing happens when the control has focus modes off.
/// </summary>
[Test]
public void TestNotGrabKeyboardFocusOnClick()
{
var control = new Control
{
MinSize = new Vector2(50, 50),
MouseFilter = Control.MouseFilterMode.Stop
};
_userInterfaceManager.RootControl.AddChild(control);
var pos = new ScreenCoordinates(30, 30, WindowId.Main);
var mouseEvent = new GUIBoundKeyEventArgs(EngineKeyFunctions.Use, BoundKeyState.Down,
pos, true, pos.Position / 1 - control.GlobalPosition, pos.Position - control.GlobalPixelPosition);
_userInterfaceManager.KeyBindDown(mouseEvent);
_userInterfaceManager.KeyBindUp(mouseEvent);
Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
control.Orphan();
}
/// <summary>
/// Assert that windows correctly re-position themselves if their parent is re-sized.
/// </summary>
[Test]
public void TestWindowTracksRelativePositionOnResize()
{
_userInterfaceManager.RootControl.Arrange(new UIBox2(0, 0, 100, 100));
var window = new TestWindow
{
SetSize = new Vector2(20, 20),
};
_userInterfaceManager.WindowRoot.AddChild(window);
var initialPos = new Vector2(40, 40);
LayoutContainer.SetPosition(window, initialPos);
Assert.That(window.Position, Is.EqualTo(initialPos));
_userInterfaceManager.WindowRoot.InvalidateArrange();
_userInterfaceManager.RootControl.Arrange(new UIBox2(0, 0, 200, 200));
// 40,40 x 2 + 10
Assert.That(window.Position, Is.EqualTo(new Vector2(90, 90)));
window.Orphan();
}
/// <summary>
/// Assert that window open/close state and events behave consistently.
/// </summary>
[Test]
public void TestWindowOpenCloseLifecycle()
{
var window = new DefaultWindow();
var closeCount = 0;
window.OnClose += () => closeCount++;
Assert.That(window.IsOpen, Is.False);
Assert.That(window.Parent, Is.Null);
window.Close();
Assert.That(closeCount, Is.EqualTo(0));
window.Open();
Assert.Multiple(() =>
{
Assert.That(window.IsOpen, Is.True);
Assert.That(window.Parent, Is.SameAs(_userInterfaceManager.WindowRoot));
Assert.That(_userInterfaceManager.WindowRoot.Children, Does.Contain(window));
});
window.Close();
Assert.Multiple(() =>
{
Assert.That(window.IsOpen, Is.False);
Assert.That(window.Parent, Is.Null);
Assert.That(closeCount, Is.EqualTo(1));
});
window.Close();
Assert.That(closeCount, Is.EqualTo(1));
}
/// <summary>
/// Assert that a DefaultWindow close button still works after the window exits the UI tree and is reopened.
/// </summary>
[Test]
public void TestWindowCloseButtonWorksAfterReopen()
{
_userInterfaceManager.RootControl.Arrange(new UIBox2(0, 0, 100, 100));
var window = new DefaultWindow();
var closeButton = UiTestHelpers.FindDescendant<TextureButton>(
window,
control => control.HasStyleClass(DefaultWindow.StyleClassWindowCloseButton));
closeButton.MinSize = new Vector2(10, 10);
var closeCount = 0;
window.OnClose += () => closeCount++;
window.Open();
Assert.That(window.IsOpen, Is.True);
UiTestHelpers.ClickButton(closeButton);
Assert.Multiple(() =>
{
Assert.That(window.IsOpen, Is.False);
Assert.That(closeCount, Is.EqualTo(1));
});
window.Open();
Assert.That(window.IsOpen, Is.True);
UiTestHelpers.ClickButton(closeButton);
Assert.Multiple(() =>
{
Assert.That(window.IsOpen, Is.False);
Assert.That(closeCount, Is.EqualTo(2));
});
}
/// <summary>
/// Assert that windows can be moved by dragging them.
/// </summary>
[Test]
public void TestWindowCanBeMovedByDragging()
{
_userInterfaceManager.RootControl.Arrange(new UIBox2(0, 0, 100, 100));
var window = new TestWindow
{
SetSize = new Vector2(40, 40),
MouseFilter = Control.MouseFilterMode.Stop,
};
_userInterfaceManager.WindowRoot.AddChild(window);
window.Arrange(UIBox2.FromDimensions(new Vector2(20, 20), new Vector2(40, 40)));
window.TestKeyBindDown(CreateGuiEvent(BoundKeyState.Down, new Vector2(30, 30), new Vector2(10, 10)));
window.TestMouseMove(CreateMouseMoveEvent(window, new Vector2(60, 60)));
window.TestKeyBindUp(CreateGuiEvent(BoundKeyState.Up, new Vector2(60, 60), new Vector2(40, 40)));
Assert.That(window.Position, Is.EqualTo(new Vector2(50, 50)));
window.Orphan();
}
/// <summary>
/// Assert that resizable windows can be resized by dragging their bottom-right corner.
/// </summary>
[Test]
public void TestWindowCanBeResizedByDragging()
{
_userInterfaceManager.RootControl.Arrange(new UIBox2(0, 0, 100, 100));
var window = new TestWindow
{
SetSize = new Vector2(40, 40),
MinSize = new Vector2(10, 10),
MouseFilter = Control.MouseFilterMode.Stop,
};
_userInterfaceManager.WindowRoot.AddChild(window);
window.Arrange(UIBox2.FromDimensions(new Vector2(20, 20), new Vector2(40, 40)));
window.TestKeyBindDown(CreateGuiEvent(BoundKeyState.Down, new Vector2(59, 59), new Vector2(39, 39)));
window.TestMouseMove(CreateMouseMoveEvent(window, new Vector2(79, 84)));
window.TestKeyBindUp(CreateGuiEvent(BoundKeyState.Up, new Vector2(79, 84), new Vector2(59, 64)));
Assert.Multiple(() =>
{
Assert.That(window.Position, Is.EqualTo(new Vector2(20, 20)));
Assert.That(window.SetSize, Is.EqualTo(new Vector2(60, 65)));
});
window.Orphan();
}
private static GUIBoundKeyEventArgs CreateGuiEvent(
BoundKeyState state,
Vector2 globalPosition,
Vector2 relativePosition)
{
return new GUIBoundKeyEventArgs(
EngineKeyFunctions.UIClick,
state,
new ScreenCoordinates(globalPosition, WindowId.Main),
true,
relativePosition,
relativePosition);
}
private static GUIMouseMoveEventArgs CreateMouseMoveEvent(Control control, Vector2 globalPosition)
{
return new GUIMouseMoveEventArgs(
Vector2.Zero,
control,
globalPosition,
new ScreenCoordinates(globalPosition, WindowId.Main),
globalPosition - control.Position,
globalPosition - control.PixelPosition);
}
private sealed class TestWindow : BaseWindow
{
public void TestKeyBindDown(GUIBoundKeyEventArgs args)
{
KeyBindDown(args);
}
public void TestKeyBindUp(GUIBoundKeyEventArgs args)
{
KeyBindUp(args);
}
public void TestMouseMove(GUIMouseMoveEventArgs args)
{
MouseMove(args);
}
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
{
if (Resizable &&
relativeMousePos.X > Size.X - 5 &&
relativeMousePos.Y > Size.Y - 5)
{
return DragMode.Bottom | DragMode.Right;
}
if (relativeMousePos.Y < 20)
return DragMode.Move;
return DragMode.None;
}
}
}
}