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* Add GridUidChangedEvent and MapUidChangedEvent * cleanup * Fix assert * more fixes * docs * record struct * Use implicit tuple constructor * stinky review --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
26 lines
1.0 KiB
C#
26 lines
1.0 KiB
C#
using Robust.Shared.Map;
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namespace Robust.Shared.GameObjects;
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/// <summary>
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/// Raised directed at an entity when <see cref="TransformComponent.MapUid"/> is modified.
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/// This event is only raised if the entity has the <see cref="MetaDataFlags.ExtraTransformEvents"/> flag set.
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/// </summary>
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/// <remarks>
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/// Event handlers should not modify positions or delete the entity, because the move event that triggered this event
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/// is still being processed. This may also mean that the entity's current position/parent has not yet been updated,
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/// and that positional entity queries are not reliable.
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/// </remarks>
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[ByRefEvent]
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public readonly record struct MapUidChangedEvent(
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Entity<TransformComponent, MetaDataComponent> Entity,
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EntityUid? OldMap,
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MapId OldMapId)
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{
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public EntityUid? NewMap => Entity.Comp1.MapUid;
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public MapId? NewMapId => Entity.Comp1.MapID;
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public EntityUid Uid => Entity.Owner;
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public TransformComponent Transform => Entity.Comp1;
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public MetaDataComponent Meta => Entity.Comp2;
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}
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