using System; using Lidgren.Network; using Robust.Shared.Network; using Robust.Shared.Serialization; using Robust.Shared.Utility; namespace Robust.Shared.Upload; [Obsolete("The engine no longer uses this message")] public sealed class NetworkResourceUploadMessage : NetMessage { public override MsgGroups MsgGroup => MsgGroups.String; public byte[] Data { get; set; } = Array.Empty(); public ResPath RelativePath { get; set; } = ResPath.Self; public NetworkResourceUploadMessage() { } public NetworkResourceUploadMessage(byte[] data, ResPath relativePath) { Data = data; RelativePath = relativePath; } public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { var dataLength = buffer.ReadVariableInt32(); Data = buffer.ReadBytes(dataLength); // What is the second argument here? RelativePath = new ResPath(buffer.ReadString()); } public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.WriteVariableInt32(Data.Length); buffer.Write(Data); buffer.Write(RelativePath.ToString()); buffer.Write(ResPath.Separator); } }