using Robust.Client.Graphics; using Robust.Shared; using Robust.Shared.Maths; using Robust.Shared.ViewVariables; namespace Robust.Client.UserInterface.Controls { public sealed class WindowRoot : UIRoot { internal WindowRoot(IClydeWindow window) { Window = window; } public override float UIScale => UIScaleSet; internal float UIScaleSet { get; set; } /// /// Set after the window is resized, to batch up UI scale updates on window resizes. /// internal bool UIScaleUpdateNeeded { get; set; } public override IClydeWindow Window { get; } /// /// Disable automatic scaling of window based on resolution. /// /// /// /// Disabled by default for non-main windows as those most likely are smaller popup windows, /// that won't make sense with the default parameters. /// /// /// public bool DisableAutoScaling { get; set; } = true; } }