namespace Robust.Shared.GameObjects { public static class NetIDs { public const uint MAP_MAP = 1; public const uint MAP_GRID = 2; public const uint META_DATA = 4; public const uint TRANSFORM = 5; public const uint SPRITE = 8; public const uint POINT_LIGHT = 10; public const uint PHYSICS = 12; public const uint CLICKABLE = 14; public const uint APPEARANCE = 22; public const uint USERINTERFACE = 24; public const uint CONTAINER_MANAGER = 25; public const uint OCCLUDER = 26; public const uint EYE = 28; public const uint GRAMMAR = 29; public const uint COLLISION_WAKE = 30; } }