using System; using System.Collections.Generic; using Robust.Shared.Map; using Robust.Shared.Prototypes; namespace Robust.UnitTesting.Shared.EntitySerialization; public static class SerializationTestHelper { public static void LoadTileDefs(IPrototypeManager protoMan, ITileDefinitionManager tileMan, string? spaceId = "Space") { var prototypeList = new List(); foreach (var tileDef in protoMan.EnumeratePrototypes()) { if (tileDef.ID == spaceId) { // Filter out the space tile def and register it first tileMan.Register(tileDef); continue; } prototypeList.Add(tileDef); } prototypeList.Sort((a, b) => string.Compare(a.ID, b.ID, StringComparison.Ordinal)); // Register the rest foreach (var tileDef in prototypeList) { tileMan.Register(tileDef); } } }