using System; using System.Numerics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Robust.Shared.Utility; namespace Robust.Shared.Maths { [Serializable] [StructLayout(LayoutKind.Explicit)] public struct Box2i : IEquatable, ISpanFormattable { public static Box2i Empty => new(); [FieldOffset(sizeof(int) * 0)] public int Left; [FieldOffset(sizeof(int) * 1)] public int Bottom; [FieldOffset(sizeof(int) * 2)] public int Right; [FieldOffset(sizeof(int) * 3)] public int Top; [FieldOffset(sizeof(int) * 0)] public Vector2i BottomLeft; [FieldOffset(sizeof(int) * 2)] public Vector2i TopRight; public readonly Vector2i BottomRight => new(Right, Bottom); public readonly Vector2i TopLeft => new(Left, Top); public readonly int Width => Math.Abs(Right - Left); public readonly int Height => Math.Abs(Top - Bottom); public readonly Vector2i Size => new(Width, Height); public readonly int Area => Width * Height; public readonly Vector2 Center => Size / 2f + BottomLeft; public Box2i(Vector2i bottomLeft, Vector2i topRight) { Unsafe.SkipInit(out this); BottomLeft = bottomLeft; TopRight = topRight; } public Box2i(int left, int bottom, int right, int top) { Unsafe.SkipInit(out this); Left = left; Right = right; Top = top; Bottom = bottom; } public static Box2i FromDimensions(int left, int bottom, int width, int height) { return new(left, bottom, left + width, bottom + height); } public static Box2i FromDimensions(Vector2i position, Vector2i size) { return FromDimensions(position.X, position.Y, size.X, size.Y); } public readonly bool Contains(int x, int y) { return Contains(new Vector2i(x, y)); } public readonly bool Contains(Vector2i point, bool closedRegion = true) { var xOk = closedRegion ? point.X >= Left ^ point.X > Right : point.X > Left ^ point.X >= Right; var yOk = closedRegion ? point.Y >= Bottom ^ point.Y > Top : point.Y > Bottom ^ point.Y >= Top; return xOk && yOk; } /// /// Unlike Contains this assumes the Vector2i occupies an entire tile so we need the point to the top-right of it for consideration. /// public readonly bool ContainsTile(Vector2i tile, bool closedRegion = true) { var xOk = closedRegion ? tile.X >= Left ^ tile.X + 1 > Right : tile.X > Left ^ tile.X + 1 >= Right; var yOk = closedRegion ? tile.Y >= Bottom ^ tile.Y + 1 > Top : tile.Y > Bottom ^ tile.Y + 1 >= Top; return xOk && yOk; } public readonly bool IsEmpty() { return Bottom == Top || Left == Right; } /// Returns a UIBox2 translated by the given amount. public readonly Box2i Translated(Vector2i point) { return new(Left + point.X, Bottom + point.Y, Right + point.X, Top + point.Y); } /// /// Returns the smallest rectangle that contains both of the rectangles. /// public readonly Box2i Union(in Box2i other) { var botLeft = Vector2i.ComponentMin(BottomLeft, other.BottomLeft); var topRight = Vector2i.ComponentMax(TopRight, other.TopRight); if (botLeft.X <= topRight.X && botLeft.Y <= topRight.Y) return new Box2i(botLeft, topRight); return new Box2i(); } /// /// Unions the box2i with the specified Vector2i. /// /// /// Union treating other as a single point and not an entire tile. /// public readonly Box2i Union(in Vector2i other) { if (Contains(other)) return this; var botLeft = Vector2i.ComponentMin(BottomLeft, other); var topRight = Vector2i.ComponentMax(TopRight, other); return new Box2i(botLeft, topRight); } /// /// Unions the box2i with the specified Vector2i. /// /// /// Union treating other as an entire tile and not a single point. /// public readonly Box2i UnionTile(in Vector2i other) { if (ContainsTile(other)) return this; var botLeft = Vector2i.ComponentMin(BottomLeft, other); var topRight = Vector2i.ComponentMax(TopRight, other + Vector2i.One); return new Box2i(botLeft, topRight); } // override object.Equals public readonly override bool Equals(object? obj) { if (obj is Box2i box) { return Equals(box); } return false; } public readonly bool Equals(Box2i other) { return other.Left == Left && other.Right == Right && other.Bottom == Bottom && other.Top == Top; } // override object.GetHashCode public readonly override int GetHashCode() { var code = Left.GetHashCode(); code = (code * 929) ^ Right.GetHashCode(); code = (code * 929) ^ Top.GetHashCode(); code = (code * 929) ^ Bottom.GetHashCode(); return code; } public static explicit operator Box2i(Box2 box) { return new((int) box.Left, (int) box.Bottom, (int) box.Right, (int) box.Top); } public static implicit operator Box2(Box2i box) { return new(box.Left, box.Bottom, box.Right, box.Top); } public readonly override string ToString() { return $"({Left}, {Bottom}, {Right}, {Top})"; } public readonly string ToString(string? format, IFormatProvider? formatProvider) { return ToString(); } public readonly bool TryFormat( Span destination, out int charsWritten, ReadOnlySpan format, IFormatProvider? provider) { return FormatHelpers.TryFormatInto( destination, out charsWritten, $"({Left}, {Bottom}, {Right}, {Top})"); } /// /// Multiplies each side of the box by the scalar. /// public Box2i Scale(int scalar) { return new Box2i( Left * scalar, Bottom * scalar, Right * scalar, Top * scalar); } } /// /// Iterates neighbouring tiles to a box2i. /// public struct Box2iEdgeEnumerator { private readonly bool _corners; private readonly Box2i _box; private readonly int _offset; private int _x; private int _y; public Box2iEdgeEnumerator(Box2i box, bool corners, int offset = 1) { _box = box; _corners = corners; _x = _box.Left - offset; _y = _box.Bottom - offset; _offset = offset; } public bool MoveNext(out Vector2i index) { for (var x = _x; x < _box.Right + _offset; x++) { for (var y = _y; y < _box.Top + _offset; y++) { if (x != _box.Left - _offset && x != _box.Right + (_offset - 1) && y != _box.Bottom - _offset && y != _box.Top + (_offset - 1)) { continue; } if (!_corners && (x == _box.Left - _offset && (y == _box.Bottom - _offset || y == _box.Top + (_offset - 1)) || x == _box.Right && (y == _box.Bottom - _offset || y == _box.Top + (_offset - 1)))) { continue; } _x = x; _y = y + 1; if (_y == _box.Top + _offset) { _x++; _y = _box.Bottom - _offset; } index = new Vector2i(x, y); return true; } } index = default; return false; } } }