using System.Numerics; using NUnit.Framework; using Robust.Shared.Physics; namespace Robust.Shared.Maths.Tests { [TestFixture] [Parallelizable(ParallelScope.All | ParallelScope.Fixtures)] [TestOf(typeof(Ray))] internal sealed class Ray_Test { [Test] public void RayIntersectsBoxTest() { var box = new Box2(new Vector2(5, 5), new Vector2(10, -5)); var ray = new Ray(new Vector2(0, 1), Vector2.UnitX); var result = ray.Intersects(box, out var dist, out var hitPos); Assert.That(result, Is.True); Assert.That(dist, Is.EqualTo(5)); Assert.That(hitPos.X, Is.EqualTo(5)); Assert.That(hitPos.Y, Is.EqualTo(1)); } } }