using Robust.Shared.Input; namespace Robust.Client.Input { /// /// Contains a helper function for setting up all default engine contexts. /// internal static class EngineContexts { /// /// Adds the default set of engine contexts to a context container. /// /// Default contexts will be set up inside this container. public static void SetupContexts(IInputContextContainer contexts) { var common = contexts.GetContext(InputContextContainer.DefaultContextName); common.AddFunction(EngineKeyFunctions.Use); common.AddFunction(EngineKeyFunctions.UseSecondary); common.AddFunction(EngineKeyFunctions.UIClick); common.AddFunction(EngineKeyFunctions.UIRightClick); common.AddFunction(EngineKeyFunctions.CloseModals); common.AddFunction(EngineKeyFunctions.EscapeMenu); common.AddFunction(EngineKeyFunctions.HideUI); common.AddFunction(EngineKeyFunctions.ShowDebugConsole); common.AddFunction(EngineKeyFunctions.ShowDebugMonitors); common.AddFunction(EngineKeyFunctions.MoveUp); common.AddFunction(EngineKeyFunctions.MoveDown); common.AddFunction(EngineKeyFunctions.MoveLeft); common.AddFunction(EngineKeyFunctions.MoveRight); common.AddFunction(EngineKeyFunctions.Walk); common.AddFunction(EngineKeyFunctions.CameraRotateRight); common.AddFunction(EngineKeyFunctions.CameraRotateLeft); common.AddFunction(EngineKeyFunctions.CameraReset); common.AddFunction(EngineKeyFunctions.GuiTabNavigateNext); common.AddFunction(EngineKeyFunctions.GuiTabNavigatePrev); common.AddFunction(EngineKeyFunctions.WindowCloseRecent); common.AddFunction(EngineKeyFunctions.WindowCloseAll); common.AddFunction(EngineKeyFunctions.TextCursorLeft); common.AddFunction(EngineKeyFunctions.TextCursorRight); common.AddFunction(EngineKeyFunctions.TextCursorUp); common.AddFunction(EngineKeyFunctions.TextCursorDown); common.AddFunction(EngineKeyFunctions.TextCursorWordLeft); common.AddFunction(EngineKeyFunctions.TextCursorWordRight); common.AddFunction(EngineKeyFunctions.TextCursorBegin); common.AddFunction(EngineKeyFunctions.TextCursorEnd); common.AddFunction(EngineKeyFunctions.TextCursorSelect); common.AddFunction(EngineKeyFunctions.TextCursorSelectLeft); common.AddFunction(EngineKeyFunctions.TextCursorSelectRight); common.AddFunction(EngineKeyFunctions.TextCursorSelectUp); common.AddFunction(EngineKeyFunctions.TextCursorSelectDown); common.AddFunction(EngineKeyFunctions.TextCursorSelectWordLeft); common.AddFunction(EngineKeyFunctions.TextCursorSelectWordRight); common.AddFunction(EngineKeyFunctions.TextCursorSelectBegin); common.AddFunction(EngineKeyFunctions.TextCursorSelectEnd); common.AddFunction(EngineKeyFunctions.TextBackspace); common.AddFunction(EngineKeyFunctions.TextDelete); common.AddFunction(EngineKeyFunctions.TextWordBackspace); common.AddFunction(EngineKeyFunctions.TextWordDelete); common.AddFunction(EngineKeyFunctions.TextNewline); common.AddFunction(EngineKeyFunctions.TextSubmit); common.AddFunction(EngineKeyFunctions.MultilineTextSubmit); common.AddFunction(EngineKeyFunctions.TextCopy); common.AddFunction(EngineKeyFunctions.TextCut); common.AddFunction(EngineKeyFunctions.TextPaste); common.AddFunction(EngineKeyFunctions.TextSelectAll); common.AddFunction(EngineKeyFunctions.TextHistoryPrev); common.AddFunction(EngineKeyFunctions.TextHistoryNext); common.AddFunction(EngineKeyFunctions.TextReleaseFocus); common.AddFunction(EngineKeyFunctions.TextScrollToBottom); common.AddFunction(EngineKeyFunctions.TextTabComplete); common.AddFunction(EngineKeyFunctions.TextCompleteNext); common.AddFunction(EngineKeyFunctions.TextCompletePrev); var editor = contexts.New("editor", common); editor.AddFunction(EngineKeyFunctions.EditorLinePlace); editor.AddFunction(EngineKeyFunctions.EditorGridPlace); editor.AddFunction(EngineKeyFunctions.EditorPlaceObject); editor.AddFunction(EngineKeyFunctions.EditorCancelPlace); editor.AddFunction(EngineKeyFunctions.EditorRotateObject); var human = contexts.New("human", common); } } }