using Robust.Server.Console; using Robust.Server.Player; using Robust.Shared.Log; using Robust.Shared.Network; using Robust.Shared.Network.Transfer; namespace Robust.Server.Network.Transfer; internal sealed class ServerTransferTestManager( ITransferManager manager, ILogManager logManager, IConGroupController controller, IPlayerManager playerManager) : TransferTestManager(manager, logManager) { protected override bool PermissionCheck(INetChannel channel) { if (!playerManager.TryGetSessionByChannel(channel, out var session)) return false; return controller.CanCommand(session, TransferTestCommand.CommandKey); } }