using System; using Robust.Shared.Network; using Robust.Shared.Serialization; namespace Robust.Server.ViewVariables { internal interface IViewVariablesSession { IServerViewVariablesInternal Host { get; } IRobustSerializer RobustSerializer { get; } NetUserId PlayerUser { get; } object Object { get; } uint SessionId { get; } Type ObjectType { get; } Action? ObjectChangeDelegate { get; } } }