using System.IO;
using Lidgren.Network;
using Robust.Shared.IoC;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
#nullable disable
namespace Robust.Shared.Network.Messages
{
///
/// Sent from client to server to request to open a session.
///
public sealed class MsgViewVariablesReqSession : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
///
/// An ID the client assigns so it knows which request was accepted/denied through
/// and .
///
public uint RequestId { get; set; }
///
/// A selector that can be used to describe a server object.
/// This isn't BYOND, we don't have consistent \ref references.
///
public ViewVariablesObjectSelector Selector { get; set; }
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
RequestId = buffer.ReadUInt32();
var serializer = IoCManager.Resolve();
var length = buffer.ReadInt32();
using var stream = buffer.ReadAlignedMemory(length);
Selector = serializer.Deserialize(stream);
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
buffer.Write(RequestId);
var serializer = IoCManager.Resolve();
using (var stream = new MemoryStream())
{
serializer.Serialize(stream, Selector);
buffer.Write((int)stream.Length);
stream.TryGetBuffer(out var segment);
buffer.Write(segment);
}
}
}
}