using System.IO; using Lidgren.Network; using Robust.Shared.IoC; using Robust.Shared.Serialization; using Robust.Shared.ViewVariables; #nullable disable namespace Robust.Shared.Network.Messages { /// /// Sent from client to server to request to open a session. /// public sealed class MsgViewVariablesReqSession : NetMessage { public override MsgGroups MsgGroup => MsgGroups.Command; /// /// An ID the client assigns so it knows which request was accepted/denied through /// and . /// public uint RequestId { get; set; } /// /// A selector that can be used to describe a server object. /// This isn't BYOND, we don't have consistent \ref references. /// public ViewVariablesObjectSelector Selector { get; set; } public override void ReadFromBuffer(NetIncomingMessage buffer) { RequestId = buffer.ReadUInt32(); var serializer = IoCManager.Resolve(); var length = buffer.ReadInt32(); using var stream = buffer.ReadAlignedMemory(length); Selector = serializer.Deserialize(stream); } public override void WriteToBuffer(NetOutgoingMessage buffer) { buffer.Write(RequestId); var serializer = IoCManager.Resolve(); using (var stream = new MemoryStream()) { serializer.Serialize(stream, Selector); buffer.Write((int)stream.Length); stream.TryGetBuffer(out var segment); buffer.Write(segment); } } } }