namespace Robust.Client.Graphics
{
///
/// Determines the type of primitives drawn and how they are laid out from vertices.
///
///
/// See Vulkan's documentation for descriptions of all these modes.
///
public enum DrawPrimitiveTopology : byte
{
PointList,
TriangleList,
TriangleFan,
TriangleStrip,
LineList,
LineStrip
}
}