using System; using JetBrains.Annotations; using Robust.Shared.Animations; using Robust.Shared.GameObjects; using Robust.Shared.IoC; namespace Robust.Client.Animations { [UsedImplicitly] public sealed class AnimationTrackComponentProperty : AnimationTrackProperty { public Type? ComponentType { get; set; } public string? Property { get; set; } protected override void ApplyProperty(object context, object value) { if (Property == null || ComponentType == null) { throw new InvalidOperationException("Must set parameters to non-null values."); } var entity = (EntityUid) context; var component = IoCManager.Resolve().GetComponent(entity, ComponentType); if (component is IAnimationProperties properties) { properties.SetAnimatableProperty(Property, value); } else { AnimationHelper.SetAnimatableProperty(component, Property, value); } } } }