using System;
using System.Runtime.CompilerServices;
using System.Runtime.Intrinsics;
namespace Robust.Shared.Maths
{
public static unsafe partial class NumericsHelpers
{
#region Abs
///
/// Does abs on a and stores the result in a.
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Abs(Span a)
{
Abs(a, a);
}
///
/// Does abs on a and stores the result in s.
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Abs(ReadOnlySpan a, Span s)
{
if (a.Length != s.Length)
throw new ArgumentException("Length of arrays must be the same!");
if (Vector256Enabled && LengthValid256Single(a.Length))
{
Abs256(a, s);
return;
}
Abs128(a, s);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static void AbsScalar(ReadOnlySpan a, Span s, int start, int end)
{
for (var i = start; i < end; i++)
{
s[i] = MathF.Abs(a[i]);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static void Abs128(ReadOnlySpan a, Span s)
{
var remainder = a.Length & (Vector128.Count - 1);
var length = a.Length - remainder;
var mask = Vector128.Create(unchecked((uint)-1 >> 1)).AsSingle();
fixed (float* ptr = a)
fixed (float* ptrS = s)
{
for (var i = 0; i < length; i += Vector128.Count)
{
var j = Vector128.Load(ptr + i);
Vector128.BitwiseAnd(mask, j).Store(ptrS + i);
}
}
if (remainder != 0)
{
AbsScalar(a, s, length, a.Length);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static void Abs256(ReadOnlySpan a, Span s)
{
var remainder = a.Length & (Vector256.Count - 1);
var length = a.Length - remainder;
var mask = Vector256.Create(unchecked((uint)-1 >> 1)).AsSingle();
fixed (float* ptr = a)
fixed (float* ptrS = s)
{
for (var i = 0; i < length; i += Vector256.Count)
{
var j = Vector256.Load(ptr + i);
Vector256.BitwiseAnd(mask, j).Store(ptrS + i);
}
}
if (remainder != 0)
{
AbsScalar(a, s, length, a.Length);
}
}
#endregion
}
}