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Rework entity prototype categories (#5061)
* Improve entity categories * A
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@@ -1,7 +1,7 @@
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- type: entity
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id: debugRotation
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abstract: true
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categories: [ debug ]
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categories: [ Debug ]
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components:
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- type: Sprite
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netsync: false
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@@ -1,17 +1,20 @@
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# debug related entities
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- type: entityCategory
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id: debug
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id: Debug
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name: entity-category-name-debug
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description: entity-category-desc-debug
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suffix: entity-category-suffix-debug
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# entities that spawn other entities
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- type: entityCategory
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id: spawner
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id: Spawner
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name: entity-category-name-spawner
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description: entity-category-desc-spawner
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# entities that should be hidden from the spawn menu
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# simple category that just exists to hide prototypes in spawn menus
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- type: entityCategory
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id: hideSpawnMenu
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id: HideSpawnMenu
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name: entity-category-name-hide
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description: entity-category-desc-hide
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hideSpawnMenu: true
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inheritable: false
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@@ -1,8 +1,9 @@
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entity-category-name-debug = Debug
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entity-category-desc-debug = Entity prototypes intended for debugging & testing.
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entity-category-suffix-debug = Debug
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entity-category-name-spawner = Spawner
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entity-category-desc-spawner = Entity prototypes that spawn other entities.
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entity-category-name-hide = Hidden
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entity-category-desc-hide = Entity prototypes that should be hidden from the spawn menu
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entity-category-desc-hide = Entity prototypes that should be hidden from entity spawn menus
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