Start MapGrid ECS (#4185)

This commit is contained in:
metalgearsloth
2023-07-23 20:50:23 +10:00
committed by GitHub
parent c52db4d3f2
commit e4a14d1ec8
32 changed files with 1444 additions and 1183 deletions

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@@ -27,6 +27,7 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Reflection;
using Robust.Shared.Utility;
using EyeComponent = Robust.Server.GameObjects.EyeComponent;
using MapSystem = Robust.Server.GameObjects.MapSystem;
namespace Robust.UnitTesting
{
@@ -86,6 +87,7 @@ namespace Robust.UnitTesting
var systems = deps.Resolve<IEntitySystemManager>();
// Required systems
systems.LoadExtraSystemType<MapSystem>();
systems.LoadExtraSystemType<EntityLookupSystem>();
// uhhh so maybe these are the wrong system for the client, but I CBF adding sprite system and all the rest,