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Start MapGrid ECS (#4185)
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@@ -27,6 +27,7 @@ using Robust.Shared.Prototypes;
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using Robust.Shared.Reflection;
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using Robust.Shared.Utility;
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using EyeComponent = Robust.Server.GameObjects.EyeComponent;
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using MapSystem = Robust.Server.GameObjects.MapSystem;
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namespace Robust.UnitTesting
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{
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@@ -86,6 +87,7 @@ namespace Robust.UnitTesting
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var systems = deps.Resolve<IEntitySystemManager>();
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// Required systems
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systems.LoadExtraSystemType<MapSystem>();
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systems.LoadExtraSystemType<EntityLookupSystem>();
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// uhhh so maybe these are the wrong system for the client, but I CBF adding sprite system and all the rest,
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