Add AttachToGridOrMap test (#3625)

Closes https://github.com/space-wizards/RobustToolbox/issues/3624
This commit is contained in:
metalgearsloth
2022-12-27 14:33:04 +11:00
committed by GitHub
parent f73babd869
commit e0878096f4

View File

@@ -43,5 +43,32 @@ namespace Robust.UnitTesting.Shared.GameObjects
Assert.That(invWorldMatrix, Is.EqualTo(xform2.InvWorldMatrix));
}
/// <summary>
/// Asserts that when AttachToGridOrMap is called the entity remains in the same position.
/// </summary>
[Test]
public void AttachToGridOrMap()
{
var server = RobustServerSimulation.NewSimulation().InitializeInstance();
var entManager = server.Resolve<IEntityManager>();
var mapManager = server.Resolve<IMapManager>();
var mapId = mapManager.CreateMap();
var grid = mapManager.CreateGrid(mapId);
grid.SetTile(new Vector2i(0, 0), new Tile(1));
var gridXform = entManager.GetComponent<TransformComponent>(grid.Owner);
gridXform.LocalPosition = new Vector2(0f, 100f);
var ent1 = entManager.SpawnEntity(null, new EntityCoordinates(grid.Owner, Vector2.One * grid.TileSize / 2));
var ent2 = entManager.SpawnEntity(null, new EntityCoordinates(ent1, Vector2.Zero));
var xform2 = entManager.GetComponent<TransformComponent>(ent2);
Assert.That(xform2.WorldPosition, Is.EqualTo(new Vector2(0.5f, 100.5f)));
xform2.AttachToGridOrMap();
Assert.That(xform2.LocalPosition, Is.EqualTo(Vector2.One * grid.TileSize / 2));
}
}
}