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Integration test logging improvements (#3814)
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@@ -2,6 +2,7 @@ using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.ExceptionServices;
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@@ -245,6 +246,8 @@ namespace Robust.UnitTesting
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private protected readonly ChannelReader<object> _fromInstanceReader;
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private protected readonly ChannelWriter<object> _fromInstanceWriter;
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private protected TextWriter _testOut;
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private int _currentTicksId = 1;
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private int _ackTicksId;
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@@ -302,6 +305,7 @@ namespace Robust.UnitTesting
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private protected IntegrationInstance(IntegrationOptions? options)
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{
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Options = options;
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_testOut = TestContext.Out;
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var toInstance = Channel.CreateUnbounded<object>(new UnboundedChannelOptions
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{
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@@ -659,7 +663,8 @@ namespace Robust.UnitTesting
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});
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server.ContentStart = Options?.ContentStart ?? false;
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if (server.Start(serverOptions, () => new TestLogHandler(cfg, "SERVER")))
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var logHandler = Options?.OverrideLogHandler ?? (() => new TestLogHandler(cfg, "SERVER", _testOut));
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if (server.Start(serverOptions, logHandler))
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{
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throw new Exception("Server failed to start.");
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}
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@@ -840,7 +845,7 @@ namespace Robust.UnitTesting
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client.ContentStart = Options?.ContentStart ?? false;
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client.StartupSystemSplash(
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clientOptions,
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() => new TestLogHandler(cfg, "CLIENT"),
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Options?.OverrideLogHandler ?? (() => new TestLogHandler(cfg, "CLIENT", _testOut)),
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globalExceptionLog: false);
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client.StartupContinue(GameController.DisplayMode.Headless);
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@@ -986,6 +991,8 @@ namespace Robust.UnitTesting
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public Dictionary<string, string> CVarOverrides { get; } = new();
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public bool Asynchronous { get; set; } = true;
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public bool? Pool { get; set; }
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public Func<ILogHandler>? OverrideLogHandler { get; set; }
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}
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/// <summary>
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