mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
Audio rework (#4421)
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@@ -4,6 +4,7 @@ using System.Linq;
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using System.Net;
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using System.Runtime;
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using System.Threading.Tasks;
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using Robust.Client.Audio;
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using Robust.Client.Audio.Midi;
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using Robust.Client.Console;
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using Robust.Client.GameObjects;
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@@ -24,6 +25,7 @@ using Robust.Client.WebViewHook;
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using Robust.LoaderApi;
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using Robust.Shared;
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using Robust.Shared.Asynchronous;
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using Robust.Shared.Audio;
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using Robust.Shared.Configuration;
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using Robust.Shared.ContentPack;
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using Robust.Shared.Exceptions;
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@@ -48,7 +50,8 @@ namespace Robust.Client
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internal sealed partial class GameController : IGameControllerInternal
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{
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[Dependency] private readonly INetConfigurationManagerInternal _configurationManager = default!;
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[Dependency] private readonly IResourceCacheInternal _resourceCache = default!;
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[Dependency] private readonly IClientResourceCacheInternal _resourceCache = default!;
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[Dependency] private readonly IResourceManagerInternal _resManager = default!;
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[Dependency] private readonly IRobustSerializer _serializer = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IClientNetManager _networkManager = default!;
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@@ -68,7 +71,7 @@ namespace Robust.Client
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[Dependency] private readonly IClientViewVariablesManagerInternal _viewVariablesManager = default!;
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[Dependency] private readonly IDiscordRichPresence _discord = default!;
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[Dependency] private readonly IClydeInternal _clyde = default!;
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[Dependency] private readonly IClydeAudioInternal _clydeAudio = default!;
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[Dependency] private readonly IAudioInternal _audio = default!;
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[Dependency] private readonly IFontManagerInternal _fontManager = default!;
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[Dependency] private readonly IModLoaderInternal _modLoader = default!;
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[Dependency] private readonly IScriptClient _scriptClient = default!;
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@@ -111,7 +114,7 @@ namespace Robust.Client
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DebugTools.AssertNotNull(_resourceManifest);
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_clyde.InitializePostWindowing();
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_clydeAudio.InitializePostWindowing();
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_audio.InitializePostWindowing();
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_clyde.SetWindowTitle(
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Options.DefaultWindowTitle ?? _resourceManifest!.DefaultWindowTitle ?? "RobustToolbox");
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@@ -148,7 +151,7 @@ namespace Robust.Client
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// Start bad file extensions check after content init,
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// in case content screws with the VFS.
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var checkBadExtensions = ProgramShared.CheckBadFileExtensions(
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_resourceCache,
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_resManager,
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_configurationManager,
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_logManager.GetSawmill("res"));
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@@ -360,13 +363,13 @@ namespace Robust.Client
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_parallelMgr.Initialize();
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_prof.Initialize();
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_resourceCache.Initialize(Options.LoadConfigAndUserData ? userDataDir : null);
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_resManager.Initialize(Options.LoadConfigAndUserData ? userDataDir : null);
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var mountOptions = _commandLineArgs != null
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? MountOptions.Merge(_commandLineArgs.MountOptions, Options.MountOptions)
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: Options.MountOptions;
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ProgramShared.DoMounts(_resourceCache, mountOptions, Options.ContentBuildDirectory,
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ProgramShared.DoMounts(_resManager, mountOptions, Options.ContentBuildDirectory,
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Options.AssemblyDirectory,
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Options.LoadContentResources, _loaderArgs != null && !Options.ResourceMountDisabled, ContentStart);
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@@ -376,16 +379,16 @@ namespace Robust.Client
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{
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foreach (var (api, prefix) in mounts)
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{
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_resourceCache.MountLoaderApi(api, "", new(prefix));
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_resourceCache.MountLoaderApi(_resManager, api, "", new(prefix));
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}
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}
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_stringSerializer.EnableCaching = false;
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_resourceCache.MountLoaderApi(_loaderArgs.FileApi, "Resources/");
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_resourceCache.MountLoaderApi(_resManager, _loaderArgs.FileApi, "Resources/");
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_modLoader.VerifierExtraLoadHandler = VerifierExtraLoadHandler;
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}
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_resourceManifest = ResourceManifestData.LoadResourceManifest(_resourceCache);
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_resourceManifest = ResourceManifestData.LoadResourceManifest(_resManager);
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{
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// Handle GameControllerOptions implicit CVar overrides.
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@@ -567,11 +570,6 @@ namespace Robust.Client
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}
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}
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using (_prof.Group("ClydeAudio"))
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{
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_clydeAudio.FrameProcess(frameEventArgs);
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}
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using (_prof.Group("Clyde"))
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{
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_clyde.FrameProcess(frameEventArgs);
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@@ -710,7 +708,7 @@ namespace Robust.Client
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internal void CleanupWindowThread()
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{
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_clyde.Shutdown();
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_clydeAudio.Shutdown();
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_audio.Shutdown();
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}
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public event Action<FrameEventArgs>? TickUpdateOverride;
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