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Add more map system helper methods. (#4589)
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@@ -12,6 +12,7 @@ namespace Robust.Shared.GameObjects
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{
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public abstract partial class SharedMapSystem : EntitySystem
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{
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[Dependency] private readonly ITileDefinitionManager _tileMan = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] protected readonly IMapManager MapManager = default!;
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[Dependency] private readonly IMapManagerInternal _mapInternal = default!;
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