Stop empty audio system filters from playing sounds for all players (#5444)

* Fix audio system empty filter bug

* The nullable attributes are lying
This commit is contained in:
Leon Friedrich
2024-09-18 13:44:16 +12:00
committed by GitHub
parent 19a87fb67a
commit afffb33446
2 changed files with 9 additions and 14 deletions

View File

@@ -43,6 +43,7 @@ END TEMPLATE-->
### Bugfixes
* Fixed filtered AudioSystem methods playing a sound for all players when given an empty filter.
* Fixed equality checks for `MarkupNode` not properly handling attributes.
* Fixed `MarkupNode` not having a `GetHashCode()` implementation.
* Fixed a PVS error that could occur when trying to delete the first entity that gets created in a round.