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Stop empty audio system filters from playing sounds for all players (#5444)
* Fix audio system empty filter bug * The nullable attributes are lying
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@@ -43,6 +43,7 @@ END TEMPLATE-->
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### Bugfixes
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* Fixed filtered AudioSystem methods playing a sound for all players when given an empty filter.
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* Fixed equality checks for `MarkupNode` not properly handling attributes.
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* Fixed `MarkupNode` not having a `GetHashCode()` implementation.
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* Fixed a PVS error that could occur when trying to delete the first entity that gets created in a round.
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