From ad134d9e4e8e8547269a641f2a6711ffc09b5a6f Mon Sep 17 00:00:00 2001 From: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Date: Tue, 24 Oct 2023 14:09:55 +1100 Subject: [PATCH] Fix game state logging spam (#4517) --- Robust.Client/GameController/GameController.cs | 1 - Robust.Client/GameStates/ClientGameStateManager.cs | 2 ++ 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Robust.Client/GameController/GameController.cs b/Robust.Client/GameController/GameController.cs index 07ce9294d..6e5e2ad87 100644 --- a/Robust.Client/GameController/GameController.cs +++ b/Robust.Client/GameController/GameController.cs @@ -632,7 +632,6 @@ namespace Robust.Client logManager.GetSawmill("ogl.debug.other").Level = LogLevel.Warning; logManager.GetSawmill("gdparse").Level = LogLevel.Error; logManager.GetSawmill("discord").Level = LogLevel.Warning; - logManager.GetSawmill("net.predict").Level = LogLevel.Info; logManager.GetSawmill("szr").Level = LogLevel.Info; logManager.GetSawmill("loc").Level = LogLevel.Warning; diff --git a/Robust.Client/GameStates/ClientGameStateManager.cs b/Robust.Client/GameStates/ClientGameStateManager.cs index 1d5e651b5..86d478af3 100644 --- a/Robust.Client/GameStates/ClientGameStateManager.cs +++ b/Robust.Client/GameStates/ClientGameStateManager.cs @@ -128,6 +128,8 @@ namespace Robust.Client.GameStates public void Initialize() { _sawmill = _logMan.GetSawmill("state"); + _sawmill.Level = LogLevel.Info; + _processor = new GameStateProcessor(this, _timing, _sawmill); _network.RegisterNetMessage(HandleStateMessage);