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Remove client/server split on sharedphysicsmap (#3618)
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@@ -137,7 +137,7 @@ namespace Robust.UnitTesting
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compFactory.RegisterClass<MetaDataComponent>();
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}
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if (!compFactory.AllRegisteredTypes.Contains(typeof(SharedPhysicsMapComponent)))
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if (!compFactory.AllRegisteredTypes.Contains(typeof(PhysicsMapComponent)))
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{
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compFactory.RegisterClass<PhysicsMapComponent>();
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}
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